Micro-interactions The user’s journey can extend beyond multiple screens. Each screen is composed of various steps or also called micro-interactions. The […] Main 03/05/20
Most valuable code Software is made of building blocks: either an inspired engineer wrote a rules-based engine from scratch, re-used an existing library, […] Main 02/12/20
The end of the ad tech If you use a plugin like Ghostery and go to NYTimes, you will find up to 25 trackers. If you […] Main 02/11/20
The schemaless myth Each advertising channel has a data model. They all seem to share the “campaign > ad group > ad” hierarchy, […] Main 02/05/20
A simple priority system The key reason why your projects are delayed, your support team is slow, and overall your company doesn’t seem to […] Main 02/04/20
The fall of the in-house media teams The main threat to agencies is not a competition, its their client. The lack of transparency, which translates to “we […] Main 02/03/20
Moving as fast as the slowest runner Imagine that your team is in a race, and everyone is tied together. All the runners should arrive at the […] Main 01/28/20
Brand Campaigns’ True Goal For the past ten years or so, how you report brand campaign results did not change. Campaign name, flight time, […] Main 01/27/20
Vertical Ad Agencies With the end of the cookies era and the consolidation of horizontal ad platforms such as Google and Facebook, agencies […] Main 01/24/20
Zero-party data The reason why cookies worked so well is that the user didn’t have to do anything. Just go to a […] Main 01/23/20